Exclusive: Dream Casting ‘Star Wars: Knights of the Old Republic’
BioWare’s 2003 RPG Star Wars: Knights of the Old Republic allowed gamers to delve deeply into a previously unexplored time period of the Star Wars universe. Set 4,000 years before the events of A New Hope, the game thrusts players into the midst of a colossal conflict between the Republic and the Sith. The characters all have extensive backstories and unique personalities and the epic quest they embark upon dwarfs even the Lord of the Rings films in scope and stakes. The game takes full advantage of the vast Star Wars mythos and delivers a fresh yet familiar take on the universe George Lucas bestowed unto the world. The compelling story, distinct and interesting characters, superb voice acting, and classic Star Wars locales culminate in a tremendously immersive experience. This is easily one of the best video games I have ever played and the only RPG I ever finished. That is, until the sequel came out. With Disney’s recent announcement of standalone Star Wars films in the works, it is an apt moment to examine how a KotOR movie could look.
As war between the Republic and Sith Empire rages, an amnesia-ridden soldier sets out to find long lost Star Maps which reveal the location of the Star Forge, an ancient space factory and the source of the Sith’s seemingly limitless armada. He is accompanied on his journey by a diverse cast of characters that span the range of classic Star Wars archetypes. Droids, aliens, bounty hunters, and of course, Jedi are all present. Along the way, our protagonist reconnects with his Jedi roots and comes to the shocking realization that he is in fact Revan, the former dark lord of the Sith. His memory erased and reprogrammed by the Jedi Council, Revan, now a servant of the light, accepts his new reality and presses onward. The climax arrives when Revan confronts the leader of the Sith, his former apprentice Darth Malak. Revan defeats Malak, destroys the Star Forge, and restores peace and order to the galaxy.